U.S ARMY LICENSES EPIC GAMES' UNREAL ENGINE FOR PC GAME
Raleigh, NC, May 21, 2002 - Epic Games announces its industry-leading 'Unreal
Engine*', has been licensed by the U.S. Army to power the revolutionary
"America's Army" PC game. The game and game details will be revealed
to the computer and video games industry at the upcoming Electronic
Entertainment Expo from May 22-25 in Los Angeles (Booth 2350 in the West
Hall/Meeting room 153C in the Concourse Hall).
"It's an honor to be working with the U.S. Army and to have our engine
selected as the technology solution for the game's development. Our mission is
to constantly improve the gaming experience, and with our latest engine, both
traditional and non-traditional players in the industry can join us on this
crusade." said Mark Rein, vice president of Epic Games. "The
development team on this has been top notch, and we can't wait to see everyone's
reaction at E3."
"Our selection of the next generation Unreal Engine was the most
important decision we made when charting our development path for 'America's
Army'. The Unreal engine has allowed us push our graphics and realism beyond the
state-of-the-art," said LTC Casey Wardynski, originator of the
"America's Army" concept and manager of the development program.
Dr. Michael Capps, development team lead, said, "Our team was certainly
excited about working with the Unreal technology - but the support and feedback
Epic's team has given us, from the early design stages to last-minute
optimization, has been truly invaluable."
Epic's award-winning Unreal Engine has already been licensed by many of the
recognized leaders in PC gaming such as Electronic Arts (Undying, Adventure
Pinball), Infogrames (Epic's own Unreal Tournament), and Eidos (Deus Ex, Deus Ex
2, Thief 3). The Unreal Engine is viewed as the game industry's most advanced
and widely used engine.
About the Unreal Engine: The Unreal Engine, originally created for Epic's
revolutionary 3D first-person Unreal computer game and continually updated to be
state-of-the-art, provides programmers with a complete solution for software
development -- from design and Artificial Intelligence (AI) to texture mapping
and networking. Many programmers and artists both inside and outside of the
gaming industry are drawn to the Unreal engine's advanced toolset, scripting
possibilities and flexibility, which makes it extremely beneficial and easy to
use for numerous applications, including architectural and historical
recreations. The engine is constantly being improved to provide developers with
tools for creating more detailed and expansive environments. For more
information about the latest Unreal Engine features please visit <http://www.epicgames.com/unrealenginenews.html>
About Epic Games: Epic Games Inc, based in Raleigh, NC and established in
1991, is a developer of cutting-edge computer and video games. The company is
best known as the creator of hit PC 3D action games Unreal and Unreal Tournament
both award-winning blockbuster hits having each sold more than 1 million copies.
Unreal Tournament has been recognized as the Game of the Year by many leading
gaming media outlets including Computer Gaming World, the #1 PC games magazine,
and has appeared on PC, Macintosh, Linux, Sony PlayStation® 2 and Sega
Dreamcast. Epic's Unreal engine has been licensed to several top game developers
for games in a variety of genres on multiple platforms including the PC, Apple
Macintosh, Linux, Microsoft XboxTM and Sony PlayStation 2. Eidos' Deus Ex, which
was PC Gamer magazine's 2000 Game of the Year, and Electronic Arts' critically
acclaimed Undying are among the many shipping titles built using the Unreal
engine. Prior to their 3D success, Epic Games was well known for the hit
shareware games Jill of the Jungle, Jazz Jackrabbit and Epic Pinball. Most
recently, Epic Games was listed on the 2002 Red Herring 100 as one of the top 50
private companies in the country recognized for innovation and business
strategy. Additional information can be obtained through Epic's Web site at www.epicgames.com.
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