BOUNDLESS ENTERTAINMENT, INC. ANNOUNCES FIRST PRODUCT IN NEW GENERATION OF
MASSIVELY MULTI-PLAYER ONLINE ROLE PLAYING GAMES
FOR IMMEDIATE RELEASE
BOUNDLESS ENTERTAINMENT, INC. ANNOUNCES FIRST PRODUCT IN NEW GENERATION OF
MASSIVELY MULTI-PLAYER ONLINE ROLE PLAYING GAMES
WINTER HAVEN, FL - JANUARY 31, 2002 - Boundless Entertainment, Inc.
introduced today BOUNDLESS ADVENTURES, the first entry into a new generation of
Online RPGs and the company's flagship project.
BOUNDLESS ADVENTURES joins a tradition of MMORPGs such as Ultima Online,
EverQuest and Dark Age of Camelot, while expanding on current technologies to
deliver an unparalleled gaming experience. BOUNDLESS ADVENTURES will offer
players true world dynamics and more control in creating and developing
characters, resulting in the ultimate level of game world interactivity. Players
will be able to interact with all objects they see in a dynamic environment, as
cities and towns--even the land itself--transforms throughout the course of
play. This heightened gaming experience is a product of Boundless
Entertainment's HyperDNA Game Engine, an innovation the company plans to
integrate into future Boundless Entertainment projects.
In a related announcement today, Boundless Entertainment unveiled the
official BOUNDLESS ADVENTURES web site at www.boundless-adventures.com.
The site features updates about the upcoming game and will allow fans to sign up
for a chance to participate in beta testing.
After a year of researching and creating the new generation of game models
for BOUNDLESS ADVENTURES, the company is ready to move to the second stage of
game development. "We've spent the last year testing, developing, and
implementing many of the next generation concepts we had planned for the game
that many have said could not work in an MMORPG environment," says
Boundless Entertainment co-founder Bryon Quackenbush. "We have enough
confidence in the fact that these new concepts will work that we are ready to
move forward with the next stage of the project, which involves linking
everything to the 3D environments." Boundless Entertainment estimates that
the next phase of the project will take about a year to complete. There is no
timeline for completion of the final stage, which will include beta testing,
before commercial release.
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