Fatshark Announce Krater - A Deep Experience
FATSHARK ANNOUNCE KRATER – A DEEP EXPERIENCE
STOCKHOLM, Sweden. November 3, 2011. Today Fatshark announced Krater – a new action role-playing game due for 2012.
“We are proud to announce a game that has been on our minds for over 10 years. We have always been fans of the classic top down RPGs, and have wanted to make this game since we started out in the games business.” says Martin Wahlund, CEO and Executive Producer, Fatshark.
Krater is Swedish for Crater, and the name gives a hint of the setting of the game. Krater is a lush post-apocalyptic top down RPG and the base pillars are crafting, exploration and consequence. Consequence brings not only the ability for the characters to level up and improve themselves, but also permanent injuries and death.
“One of our main goals in the development of Krater is to involve gamers at a very early stage.” says Victor Magnuson, Game Designer Fatshark. “We're really looking forward to seeing the fans response to what we are showing, and are ready to act on any feedback given to us throughout the lifespan of this project. We invite everyone to visit Kratergame.com and be part of the creation of Krater.”
Sign up on Kratergame.com to give feedback and to get early access to Krater – www.kratergame.com.
To get the latest info on all Fatshark activities, follow us on www.twitter.com/fatsharkgames (@fatsharkgames) and www.facebook.com/fatsharkgames (/fatsharkgames).
Fatshark is located in Stockholm, Sweden and is comprised of experienced and skilled developers. The company has been involved as subcontractors i n a number of AAA titles for consoles and PC as well as developed their own IP’s such as Lead and Gold, and Hamilton’s Great Adventure. For more information, visit www.fatshark.se.