SQUARE ENIX announces plans to release the FINAL FANTASY XIII trilogy for
Windows PCs, saying the first release will come on October 9th, and the third
game should be out by the spring. They already offer preorders
on Steam, and here's
word: "FINAL FANTASY XIII expands on the rich traditions of the series, with
Producer Yoshinori Kitase, Director Motomu Toriyama, Character Designer Tetsuya
Nomura and Art Director Isamu Kamikokuryo combining their creativity to deliver
a beautiful FINAL FANTASY universe. Additionally, Composer Masashi Hamauzu
presents a sweeping soundtrack while Movie Director Takeshi Nozue and his team
of artists adorn the game with seamless cinematic sequences." Steam also offers
OS: Windows® XP SP2 or later
Processor: 2GHz Dual Core CPU
Memory: 1 GB RAM
Graphics: NVIDIA® Geforce® 8 Series/ ATI Radeon™ HD 2000 series VRAM 256MB or
DirectX: Version 9.0c
Hard Drive: 30 GB available space
Sound Card: Sound card compatible with DirectX® 9.0c
OS: Windows® Vista/ 7/ 8
Processor: Intel® Core™ 2 Quad (2.66 GHz)/ AMD Phenom™ II X4 (2.8 GHz) processor
Memory: 1 GB RAM
Graphics: NVIDIA® Geforce® GTX™ 460/ ATI Radeon™ HD 5870
DirectX: Version 11
Hard Drive: 30 GB available space
Sound Card: DirectX 11 compatible sound card
Additional Notes: A game controller using Xinput is reccomended for this game.
(If using a DirectInput based controller, please use the driver side key
configuration to adjust settings as required )
Harebrained Schemes announces the release of Shadowrun: Dragonfall -
Director's Cut, saying the standalone release of the Dragonfall expansion is
now available for Windows, OS X, and Linux from
Humble Store, and Steam.
This is also offered as a free upgrade to those who already own the expansion,
and they say it will come later this year to mobile devices. "Listening to our
fans is really important to us here at Harebrained. With the Director’s Cut,
once again we’ve reacted to their feedback and made many key improvements to the
game, as well as added a bunch of new content and character development," said
Jordan Weisman, co-founder of Harebrained Schemes and creator of the Shadowrun
game universe. "It’s our biggest Shadowrun yet, and the perfect entry point for
players with no prior Shadowrun experience." Here's more:
Dragonfall - Director’s Cut is Harebrained’s biggest Shadowrun title to date,
and is the definitive Shadowrun RPG experience available on PC. The Director’s
Cut adds a host of new content and enhancements to the original game – including
5 all-new missions, alternate endings, new music, a redesigned interface, team
customization options, a revamped combat system, and more. Shadowrun fans will
enjoy the immersive storytelling and exciting tactical combat that the franchise
is known for, while players new to Shadowrun have the perfect opportunity to
experience this legendary RPG setting for the first time.
The Heavy Bullets website announces
that this procedurally generated first-person shooter is now available. The game
has completed an early access period, and they are thanking their early access
patrons with an additional key. Here's
a trailer and word: "Input from Early Access players
influenced everything from changes to visuals and lighting through level
progression to tweaks to the synchronization of the dynamic soundtrack from
moment to moment. As a thank you to those early supporters, anyone that
purchased Heavy Bullets while it was in Early Access will receive a giftable
Steam key for the game in their Steam inventory to share Heavy Bullets with a
friend." Here's more on the game:
Heavy Bullets arms the player with a
simple yet stylish revolver and six devastatingly plump bullets with the goal of
resetting the security mainframe to restore order and reap the rewards of a job
well done. To succeed in the game, players will need to move carefully and make
smart use of their bullets, items, and the environment as rushing into new areas
is the fastest way to get killed in the untamed wild of the neon
Dovetail Games announces that Train Simulator 2015 is now available
on Steam, saying a
retail boxed edition of the transport sim will follow. The new installment in
the railroading series is compatible with add-on content for prior editions, and
includes new features including TS Academy, a training area for new players.
Training you scoff? "The cornerstone of this year’s game is encouraging players,
both new and experienced, to master their machines," said Adam Lucas, Producer
at Dovetail Games. "Learning to drive trains can be complex so the aim of
including TS Academy is to get all players playing quickly and easily, giving
them the opportunity to really master the task as they progress through the
game." In further anticipation of scoffing, they also offer a
We Are Rail Fans trailer
narrated by Sean Bean (whose character survives the video) explaining the need
for training. Continue here to read the full story.
Another sunrise, another day of toil. Food
must be grown, industries built, science and magic advanced, and wealth
collected. Urgency drives these simple efforts, however, for your planet holds a
history of unexplained apocalypse, and the winter you just survived was the
worst on record. A fact that has also been true for the previous five.
As you discover the lost secrets of your world and the mysteries of the legends
and ruins that exist as much in reality as in rumor, you will come to see that
you are not alone. Other peoples also struggle to survive, to grow, and perhaps
even to conquer.
You have a city, a loyal populace, and a few troops; your power and magic should
be sufficient to keep them alive. But beyond that, nothing is certain… Where
will you go, what will you find, and how will you react? Will your trail be one
of roses, or of blood?
Steam now offers early
access to Road Redemption, offering a 10% discount for the next week on
this spiritual successor to Road Rash. Here's a
trailer and a really rapid Road Redemption refresher:
takes place in a post-apocalyptic America, ruled by a brutal dictator. Without
telling anyone, your gang leader has decided to head to the capital on a
desperate assassination attempt. When the government catches him, the
consequences for your gang, and everyone you know and love, will be devastating.
It's up to you and your fellow gang members to race across hundreds of miles of
dangerous highways in order to track down your derelict leader before the
government does. What you do next is up to you. Do you try to stop him in order
to protect your family and friends from punishment, or do you join him in a
risky attempt at ending the oppression once and for all?
Blog offers a list of 10 things you "need to know" about multiplayer in
Battlefield Hardline, the upcoming cops and robbers installment in the
Battlefield series. This is accompanied by
this new trailer
showing off Hotwire multiplayer gameplay, which includes some moves not taught
in the police academy. Continue here to read the full story.
A new trailer from
Styx: Master of Shadows shows off more of the stealth/action game that's due for
release next month. Here's what this teaches us: "Even though Styx is a gifted
goblin - with six base skill trees, and one special tree to subvert, assassinate
and sneak past the enemies - his journey through the Tower of Akenash definitely
won't be a cakewalk. Enemies react promptly to the goblin's presence: stick your
nose out of the shadows for half a second too long, make too much noise slicing
the throat of a guard or bumping a piece of furniture you did not notice, and
they will come investigate, search for you under tables, inside any containers
or chests you may be hiding in, and call in other guards for help depending on
their level of 'alertness'.": Continue here to read the full story.
Borderlands website now offers interactive skill trees for Borderlands: The
Pre-Sequel, offering the chance to tinker with builds for the upcoming shooter
between-quel. Word is: "Borderlands: The Pre-Sequel may not be out yet, but
here’s your head start. We’re helping you plan out ahead of time some choice
skills for the playable characters, as we’ve done with previous Borderlands
games. Here’s an overview of each character’s skill trees before you dive in on
your own." Gearbox also offers
a new trailer where
series favorites Sir Hammerlock and TORGUE introduce the game. Here's word on
the clip: "Join Sir Hammerlock and TORGUE on an EXPLOSIVE tour of Pandora’s
moon, Elpis, in Borderlands: The Pre-Sequel. MOON MONSTERS, deadly new foes,
LASER WEAPONS, cryogenic elementals, LOW GRAVITY, erm, butt slams, AND MORE
AWAIT YOU ON ELPIS! SPAAAAAAAAAAAAAAAAAAAAAAACE!" Continue here to read the full story.
11 bit studios announces the release of
Spacecom, saying their new strategy
game can be found at most digital distributors, noting there are discounts on
multi-key bundles since the game is primarily focused on multiplayer. Here's a
launch trailer, and
Spacecom is a strategic-to-the-bone, starfleet command game
with a heavy focus on multiplayer. It’s a battle of strategists in which
deception, smart movement, and choices to battle decide victory or defeat. No
coincidence, no luck. Spacecom pushes your ability to strategize with a focus on
real-time tactics and planning. Use proven manoeuvres learned from military
legends or devise your own plans. Dominate your enemies in planetary systems
with up to six players per campaign. Most of all, you'll need a bright mind,
cunning, and sound tactics. When the war begins, leave the little things behind
and dive into austere soundscapes as you immerse yourself in starfleet command.
From now on, what matters is your grasp of tactics and strategy, not how fast
you can click. Spacecom is about creativity in planning, not complexity of game
Matrix Games announces HELL, a fantasy-themed turn-based strategy game
built on the Battle Academy engine they expect to release later this year for
Windows PCs. Though they are just taking the wraps off this, they are already
preparing for beta testing, urging all who are interested to sign up through the
Slitherine beta portal. There
are further details on the
official product section along with a bunch of screenshots, and here's
The mythical land of Gilrand is such a safe and quiet place that
knights and paladins are drinking beers all day long in the trendiest inns of
the realm. But there is no better target for the devil than a charming and
peaceful place. In the darkest side of this fantasy world, subterranean legions
are just waiting for one sign from their hellish leader to start a monstrous
invasion. Harmonious times are over and chaos gets underway!
In HELL, a new turn-based strategy game developed using the very flexible Battle
Academy engine, players will be able to lead the sacred human forces from the
“Order of Light” or the infernal troops from the “Demons of Hell” faction. Every
unit has a unique function on the battlefield so players will have to
judiciously mix the unique abilities and specific strengths of their magic and
military squads to be victorious. Diversity is the key word in HELL, and this is
supported by a vast array of units, various types of terrain and environments,
myriad layers of tactical options, a long story-driven campaign, and a devilish
multiplayer mode with cross-platform functionality.
This fabled multiplatform tactical game is now ready to enter the beta phase on
PC. And we invite players to help us test it! By signing up for the beta,
players will have a chance to be selected to be one of the lucky few who will be
able experience HELL before release and help us with the final touches, ensuring
a smooth release on PC and iPad later this year.
Those interested in checking out an early version of the latest Settlers game
should head over to The Settlers
website to register for closed beta testing of The Settlers - Kingdoms of
Anteria. The news is accompanied by
a new trailer where we
can watch lead game designer Guido Schmidt demonstrate the game, offering more
details. Here's word on the game and the testing:
The upcoming online PC
game offers a persistent city building challenge with cooperative adventure
gameplay and a comprehensive trading system within its community. To apply for
the Closed Beta, please visit the official website:
In the Closed Beta players will be able to dive into the untamed lands of
Anteria to experiment with gameplay mechanics including the persistent kingdom,
the extensive trading system and the adventure gameplay, a new addition to The
Settlers. The Closed Beta will serve as an opportunity for the studio to test
in-game features and balance the game as needed.
PBS NewsHour - Why video gamers are speaking out against sexual harassment. How did this harassment originate? Opinions from the gaming community are
divided. Some say that the threats come from fringe users, a small and
unpopular minority. Others suggest the backlash reflects gamers’ strong
feelings about having developers such as Quinn disclose their personal
relationships with reviewers. (This conversation is currently taking place
on Twitter with the hashtag
For years we thought we were the only household in the world using
Tony Chachere's Famous Creole Seasoning,
as it's so hard to find in stores. Just recently, however, TV commercials for
this have started airing, suggesting it's now in wider distribution. The feeling
that we have more of connection with this product than newcomers is diminished,
however, by learning we've been pronouncing it wrong all along, as it is
apparently sha-sherry, while our attempt to speak Creole had us calling is
cha-share. Actually I still think it sounds more authentic our way, but I'm
willing to stand corrected on this.
Support Blue's News! If you purchase something from Amazon
after clicking through here or below, we'll get a
Blue's News is a participant in the Amazon Services LLC
Associates Program, an affiliate advertising program
designed to provide a means for sites to earn advertising fees by advertising
and linking to amazon.com.
Established 1995. Over three-quarters of a billion visitors since 1997.
Letter from the Chairman on the Roberts Space Industries website celebrates
the news that Star Citizen has now attracted over $53 million in crowd-sourced
funding (thanks 88fingers). The goal this adds is the Independent Arbitrator's
Guild, a place for citizens to seek redress for grievances against corporations.
Chris Roberts also lays out more stretch goals, and discusses the latest patch
for the Dogfighting Module: "But in the end, we have been extremely happy with
how the Arena Commander V0.9 rollout has gone. It looks like a lot of people are
enjoying the race modes, and the updated mechanics are really showing what we
meant when we said combat in Star Citizen was going to be skill-based! Our most
urgent charges now are re-enabling private matches and addressing control
issues; expect to hear more about both in the near future!"
SEGA announces a series of five Survivor Mode add-on packs that will be
released for Alien: Isolation, either individually, or as part of the
season pass for Creative Assembly's upcoming survival/horror shooter. Here's the
skinny on the packs and the pass:
SEGA® of America, Inc., SEGA® Europe,
Ltd. and Twentieth Century Fox Consumer Products today officially announced
Alien: Isolation™’s Survivor Mode, and a supporting series of five challenging
and terrifying Survivor Mode add-on packs available to purchase from October 28,
2014, either individually or collectively through the Alien: Isolation Season
Pass, now available from GameStop* in North America.
First revealed at this year’s Electronic Entertainment Expo (E3) in Los Angeles,
Survivor Mode is an exciting new game mode for Alien: Isolation which challenges
players to participate in a one-to-one confrontation with the universe’s
deadliest killer, deep within the bowels of Sevastopol Station. With limited
resources on each map and a hunter on the loose, players will need to take
advantage of every item they find to help them complete a unique set of
objectives which will ultimately lead to their escape.
“At this year’s E3 and a number of subsequent events, we put the Survivor Mode
demo into the hands of the world’s press and consumers and the reception was
incredible,” said Al Hope, Creative Lead on Alien: Isolation. “This is the game
in its purest form; it’s you against the creature and it’s against the clock. It
was just fantastic watching players leave the demo with a strange mix of joy,
terror and relief at simply surviving, before jumping back in and try to tackle
it in a different way to beat their time!”
Alien: Isolation will ship with a Survivor Mode demo featuring one playable map,
‘Basement’. On October 28th, the first of the five Survivor Mode add-on packs
will be available for purchase featuring three new maps, each with their own set
objective and challenges, a new playable character and a variety of enemy types
between you and your escape. Over the following months, four more add-on packs
will release, each featuring a new playable character, and a mix of new maps and
game modes to challenge even the most proficient player.
Also available to purchase from launch will be the Alien: Isolation Season Pass,
offering access to all five Survivor Mode add-on packs, at up to a 25% discount.
All add-on content packs are scheduled to be released by March 2015.
The video contains 3 minutes of pre-alpha footage from Torment: Tides of
Numenera, which is currently wrapping up preproduction as inXile’s Wasteland 2
launches September 19, 2014. A cross-section of Torment gameplay, this
first-glimpse shows an example of the narrative and choice-based focus of the
Thanks to its more than 80,000 backers, Torment: Tides of Numenera continues the
thematic legacy of the critically acclaimed Planescape: Torment. Set in Monte
Cook's tabletop role-playing world, Numenera, the newest Torment asks: What does
one life matter? With this #1 most funded Kickstarter video game, inXile is
creating a rich RPG experience that explores deep, personal
offers a new trailer
from The Crew, showing off more of the upcoming driving game. The new Everybody,
Drive Social! Trailer once again eschews the adverb in favor of action. Here's
the deal: "In all its majesty of a massive US map and its action-driving
splendor, The Crew comes down to one simple creed: NEVER DRIVE ALONE. The world
of The Crew is simply too massive, too loaded with activities for it to be
experienced alone. Take an in-depth look into what a day in the life of a player
can look like when he or she spends their time exploring, collaborating,
competing with thousands of other drivers in The Crew. Welcome to a world where
everyone is a connected driver, and NEVER DRIVE ALONE." Continue here to read the full story.
video developer diary from Wargaming takes a look at progress on World of
Warships, their upcoming seafaring MMOG. This takes a class by class look at
the ships in the game. Word is: "We are happy to unveil the second episode in a
series of developer diaries for the anticipated World of Warships. 'World of
Warships Developer Diaries # 2 Class-by-Class' provides a complete overview of
three distinct vessels classes and explains how they impact each other, matching
one type’s strength against another’s weaknesses. This 'rock, paper, scissors'
approach affects their combat styles, brings balance to the combat and makes
every battle a unique and thrilling experience." Continue here to read the full story.
This Uplay video from
way back at Gamescom 2014 features Assassin's Creed Rogue associate
producer Karl von der Luhe answering fan-submitted questions about the upcoming
installment in the stealth/action series. Though the game has only been
announced for consoles, but a question about platforms reveals the game may not
be skipping PCs after all, as Karl says: "The game is being developed for 360
and PS3. We've heard a lot of response requesting a PC version so we'll be
looking into that very soon." Thanks
DSOGaming. Continue here to read the full story.
Steam now offers a Linux
edition of Another World, thanks to the work of Linux gaming hero Ryan "icculus"
Gordon, offering another platform for Éric Chahi's classic adventure known in
some circles as Outer World and Out of This World. There's
an article on
Cheese talks to himself that takes a closer look at the penguin-powered
edition of the game, and
two recent posts to the community forums by icculus tell us this now
supports Steam Cloud and a couple of fixes have been pushed out. Thanks Ant
Looks like the timer spotted on the
Legend of Grimrock website was counting
down to the
announcement that preorders are underway for Legend of Grimrock 2.
The dungeon-crawler sequel is due on October 15th, and word is those who make
their commitment between now and then will get a 15% discount:
pre-order now, you get the game for a
special -15% discount and both a Steam key and a standalone installer when the
game is released on October 15th. Buying directly from us is the best way to
support the developers!
You can also buy both Legend of Grimrock 1 and 2 for a special bundle price.
Gain immediate access to Legend of Grimrock 1 and get the sequel on October
website announces that a wired version of the Xbox One controller will
become available for Windows in November. This
is listed with a USD$59.95 price tag, and die-hard Sidewinder fans may be
offended to hear them refer to this as "the best PC controller Microsoft has
ever produced." Here's word on the controller, and how it will also work with an
Xbox one either with the wire or wirelessly:
We have good news for all of
the controller-loving PC gamers out there: Soon, you’ll have a new option for
bringing the comfort and precision of a controller to your computer with the
Xbox One Controller + Cable for Windows.
Arriving in November 2014, the Windows 7 and Windows 8-compatible controller
brings the feel of the Xbox One to your PC. The Xbox One Controller + Cable is
the culmination of over 200 prototypes; featuring over 40 awesome innovations,
it’s the best PC controller Microsoft has ever produced.
The Xbox One Controller + Cable for Windows is simple to use, plugging into any
available USB slot and updating automatically. Want to switch it over to your
Xbox One for some console gaming? No problem! The controller works on your Xbox
One as well, either wirelessly or with the cable, making it more versatile than
third-party PC controllers.
You can grab the Xbox One Controller + Cable for Windows this holiday season, at
most major retailers or your local Microsoft Store.
With Tokyo Game Show taking place this week
(September 18 – 21) in the home city for Shinji Mikami’s team, Tango Gameworks,
it only made sense to come up with a new gameplay trailer for The Evil Within.
In our newest footage, the game’s primary antagonist Ruvik (voiced
by Jackie Earle Haley), narrates and gives clues to the madness you will
And if you really want to get into the TGS spirit, you can watch the trailer for
the Japanese version of the game (Psychobreak),
As news and pictures come out of TGS, we’ll be sure to share them through our
Twitter and Facebook pages.
With less than a month until the October 14th, expect plenty of terrifying
updates for the game in the days and weeks ahead. If you’re ready to pre-order,
head to www.theevilwithin.com.
Cliffski's Blog now offers a
teaser trailer for
Gratuitous Space Battles 2, the upcoming space strategy sequel. This is how this
is presented: "This is the teaser trailer for Gratuitous Space Battles 2
(www.gratuitousspacebattles2.com) the space-strategy / ship-building game from
indie studio Positech Games. Design your ships, build your fleets then pitch
them in hands-off battles against the AI or other players. GSB2 is currently in
development (as of September 2014). Footage is not final quality." Continue here to read the full story.
Funny, it was not that long ago that I gave up setting my right mouse button to
"move forward" in configuring for first-person shooters, and Batman just
started a thread on the topic of FPS configs. I've gotten to the point where
my set-up is almost perfectly vanilla, which makes it easy to set up new games,
but Bats' approach is pretty different, which may have practical advantages.
Thoughts? Are you a conformist like me or an innovator like Bats?