Updated: Dec 19, 2014 8:17 pm Eastern Standard Time (GMT -05:00)
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Friday, Dec 19, 2014

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Respawn on Titanfall on Origin vs. Steam

There's an interview on GameInformer.com talking with Vince Zampella about Titanfall, Respawn's "mystery project," and more. They frame one question around their theory that the PC edition of the multiplayer mech shooter suffered from being on Origin rather than Steam. His response doesn't disagree, as he says: "At some point you look at it and you say is it even worth now this much later the effort to put it on Steam, when it would be a lot of work and kind of bifurcate the community? We would have loved for it to be on Steam from day one, but at some point it just doesn't make sense anymore and you start looking to the future and I think we should not make that same decision again."

Be John Malkovich in Call of Duty: Advanced Warfare DLC

Here's a teaser trailer showing off the terror of the exo zombies coming to Call of Duty: Advanced Warfare in the upcoming Havoc DLC pack for the military shooter sequel. Word is: "Untrained and unprepared, four Atlas employees must survive a horror unlike any other. John Malkovich, Bill Paxton, Rose McGowan, and Jon Bernthal star in Exo Zombies, coming to Call of Duty: Advanced Warfare DLC in 2015." None of the virtual versions of the stars appears in the clip, but it is narrated by John Malkovich. Continue here to read the full story.

Evening Patches

On Sale

Gatherings & Competitions

Evening Mobilization

Evening Metaverse

Evening Tech Bits

Evening Safety Dance

Evening Legal Briefs

etc., etc.

Into the Black

Trials Fusion MP Open Beta Weekend

Ubisoft is offering limited free access to the beta of online multiplayer support in Trials Fusion, the Windows edition of the motorcycle racing sequel. This is expected to come to both the Windows and console editions of the game via a free update early next year. Free access should now be underway, and the game's website has more details on what to expect:

We’re happy to announce the Trials Fusion PC Multiplayer Beta Open Weekend. Anyone who owns a PC (that meets the minimum system requirements) can pick up 3 days of Trials Fusion MP playtime during the Beta Open Weekend. All you have to do is open the Uplay PC Client, click the Free tab in the top left, and selecting Trials Fusion Multiplayer Beta.

Starting at approximately 10am CET on Friday, December 19th and running until approximately 10am CET on Monday, December 22nd, players can experience the 8-player intensity of Trials Fusion multiplayer in public matches, as well as the insanity of setting up their own custom experience with modifiers in private matches.

Track builders can also get an early look at X-Supercross specific editor features and get a feel for how their creation workflow might change when Multiplayer launches for all platforms in early 2015. Creative players can even take the opportunity to enter a track in our Beta Buildoff Challenge.

Panache's "Historical-Action-Survival" Game & Free Game for Fans

VideoGamer.com has first word on the first project from Panache Digital Games, the studio recently formed by former Ubisoft designer Patrice Désilets. Details are extremely scant, but he says this will be something called a "video game," hopefully using air quotes when saying it. "Indeed AAA Games, I believe in them. I believe wholeheartedly that this medium we call 'video games' can be a positive force for change in our society and that AAA quality gaming experiences have unmatched strength to achieve this." As for the game itself, the one detail offered seems to fit well with his history with the Assassin's Creed series, as he says Panache's debut will be a "3rd person Historical-Action-Survival game, noting himself this is: "Something that we have done quite well in the past." This is all in an email to supporters, and Patrice says Panache plans on supporting them back with the release of a free to play game that's not a free-to-play game," though it's not clear if this will be the new title referenced above, as he states:

That said, I wanted to find a way to thank you for your patience and your outburst of good wishes and love. For you, our first and beloved supporters, my team and I have decided that we will give you a full copy of our next game. Let's call it a free to play game that's not a 'free-to-play' game. You have taken the time out of your busy schedules to give us your email contact info, to join us and become our first community. Again, simply out of trust, out of love for what we’ve done in the past. We continue to be deeply touched by the gesture.

Larian's "Leaked" RPG Plans

A post to the Larian Studios blog by Swen Vincke talks about unannounced future plans for the developer following the success of Divinity: Original Sin, saying two more RPGs are in the works following their RPG sequel (thanks Eurogamer). The headline refers to the revelations being "leaked" and Vincke refers to their plans as "secret," but neither of those terms actually apply to things you come out an announce, though he is still keeping things close to the vest for now. He does say both games will use improved versions of the engine from Divinity: Original Sin, and that each will also be coming to Linux and consoles:

Fixing things is not all we’re doing however, far from it. We’re not hiring all those people just to transform D:OS in a better experience, no, obviously we’re also working on our new RPGs.

Notice the ‘s’. It’s intentional and while I’d love to tell you more about them, I need to refrain for fear of losing whatever press momentum we’ll be able to muster when we’ll announce them. But there’s one I thing I can already tell you, and it fits well with the second big thing we’re doing to improve the quality of our future offerings – both RPGs are being built on top of the D:OS engine.

It’s an important thing, because it means that whatever we fix in D:OS, will automatically be present in our new RPGs. It also means that we can spend most of our resources on developing new cool stuff without having to reinvent things that worked well already. And it immediately gives us a rationale for putting unreasonable amounts of effort in fixing the things we didn’t do that well in D:OS, meaning our existing players will continue to get improved gameplay for as long as we can maintain compatibility. Furthermore, it also means that the toolset is going to be improved for a long time to come and so eventually we’ll get more and better mods. We’ll even have a Linux version ;)

We call it the secret Larian plan which now obviously isn’t that secret anymore, if ever it was. Our goal is to make new campaigns based on the same core single- and multi-player RPG engine which continuously gets improved, to perfect the rulesets driving it and to increase the amount of stuff you can do in our RPG worlds, all the while making the lore and universe(s) more solid. That latter (s) btw is something that may or may not materialise, so don’t wonder about it too much right now ;)

There’s tons of stuff we can do in the type of gameworlds we pioneered with D:OS and we intend to show that it was a mistake to abandon this type of gameplay in the beginning of the century, taking full advantage of the effort we already poured into D:OS.

You’re not going to see huge animated movies with barely interactive worlds from us in which millions of dollars go to cutscenes. Instead, you’ll see dense, highly interactive worlds where the amount of possible interactions continuously increases and your freedom to do as you want approaches that of a pen & paper RPG. That too costs a lot, but it yields gameplay which is much more up my alley and thankfully, there are a lot of you who enjoy it. As long as that is the case, we’ll keep on making games like this.

World Wide Funder Refutes STALKER Apocalypse Collusion

West Games has returned to the spotlight with renewed efforts to fund their proposed S.T.A.L.K.E.R. homage, now titled STALKER Apocalypse, and once again controversy has followed. The new crowdfunding campaign is being conducted through World Wide Funder, and with this new outfit having no history to speak of and a smattering of small projects with no pledges, some have proposed that World Wide Funder is somehow being run in collusion with West Games. The folks from World Wide Funder have issued the following statement refuting this:

We are the team behind the crowd funding website, WFUNDER. We're contacting you to clear up some confusion and to talk about the unique features of our website. One of the projects on our website, Stalker Apocalypse, has stirred up a lot of controversy lately, as well as even more speculation. We've had people who tried to hack our website (unsuccessfully), lots of emails, and some threats over this project.

Some have even said that we are the same company. Well, the company West Games did not make our website. This confusion came about because Leonid Kovtun is a member of our company. He knows West Games, and showed our platform to them. Unfortunately, some people jumped to conclusions, and wrongfully associated us as one and the same.

WFUNDER is a platform that gives people unique social options and a great degree of creative freedom. We weren't satisfied with the rigidity and limitations that most crowd funding platforms presented, so we decided to create our own platform. In contrast to other websites, we allow people from around the world to post projects on our website, and we encourage a wide variety of different projects. The amount of financial options that we provide means that you don't need to to be in the U.S. or Europe to post projects on our website. So for example, if you're in Poland, India or Brazil, then you can easily post a project on our U.S. based website.

We've implemented unique features like Blogs, Ask me Anythings and Videochat that make us stand out from the competition. As WFUNDER grows, we plan on implementing more features and gradually improving our website.

Getting back to Stalker Apocalypse, many people have asked us to shut the project down. The simple answer is that we won't unless the project creator asks us to do so (in which case all funder contributions will be refunded). We've reached out to West Games, and they have shown us that they have the rights to use that name for their project.

We hope their project is successful, despite the controversy that they've stirred, and we think that people should lighten up on them a little. They look like a passionate team of people who want to make a spectacular game.

WFUNDER is a unique crowd funding website that embraces projects from around the world. Discover projects, join discussions and create your own projects by visiting our website: https://www.wfunder.com.

Killing Floor 2 Video Diary

Tripwire Interactive now offers a new video developer diary that's part one of a three-part series on the weapons and perks in their upcoming first-person shooter sequel. In the clip they discuss their focus on the weapons in the game, noting that they are sacrificing some of their usual focus on fidelity for things that involve a little more imagination. Here's a bit: "Known for having high-quality, realistic guns in their games, the Tripwire Interactive team are no strangers when it comes to packing their virtual armory with weapons of all types. In this brand new developer diary installment, Weapons and Perks: Part 1, the team gives an inside look at what it takes to push the weapons and perk systems to the next level in KILLING FLOOR 2. The sky’s the limit when it comes to the new and exciting tools that players will have at their fingertips to kill hordes of the deadly zeds. Whether it is traditional weaponry, sci-fi-themed armaments or even post-apocalyptic hybrid arms, KILLING FLOOR 2 will continue to expand upon its already vast arsenal, while keeping fan-favorites from the first title when the game releases next year." Continue here to read the full story.

Morning Crowdfunding Roundup

Morning Patches

Op Ed

The Conversation - Video games have cultural cachet – so recognise their place in society and history. Thanks HARDOCP.
"Games are cultural products – they’ve been exhibited in the Barbican in London, at MoMA in New York City, and in in many other leading museums. The curator for the MoMA show, Paola Antonelli, said: “I really do believe that design is the highest form of creative expression”. We need to take that leap of imagination and approach games and the development of them as an extension of our creative industries."

Gatherings & Competitions

Morning Consolidation

Morning Mobilization

Morning Tech Bits

Morning Safety Dance

Morning Legal Briefs

Game Reviews

  • World Of Warcraft: Warlords Of Draenor on gamesTM.

Hardware Reviews


Out of the Blue

With Christmas next week, this weekend will be a focal point for festivities. Something I'm personally looking forward to is watching the disc I just got for Babes in Toyland, aka March of the Wooden Soldiers, which I've loved since endless viewings throughout my childhood on local mainstay WPIX. The neat thing about the disc, besides the lack of commercials, is that this is a restored version that includes the original black & white version as well as a colorized edition, since colorization is something the purist in me does not appreciate at all. "Upset? I'm housebroken!"

Babes in Links: Thanks Ant and Acleacius.
Play: A Stroll in Space.
Strike Force Commando.
Link: The Worst Christmas Movie Ever (Viewed 12 Times in a Row).
Story: 'The Big Lebowski': Now preserved for all time.
Media: Colbert All Star Singing Final.
You're Welcome - The Colbert Report.
Cat Chases Fish On Frozen Pond.

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Thursday, Dec 18, 2014

Minecraft: Story Mode - A Telltale Games Series Announced

Telltale announces Minecraft: Story Mode - A Telltale Games Series, which will bring their signature story-driven, episodic approach to Minecraft, the construction game that's not long on plot. This is will debut sometime next year on Windows, consoles, and mobile devices. There's a corresponding post on the Mojang website with a clever adventure game take on revealing the announcement that leads to the following feature list:

  • Minecraft: Story mode will be a narrative-driven video game created by Telltale Games. It will be about Minecraft.
  • Mojang is collaborating with Telltale and members of the community to make Minecraft: Story Mode as Minecrafty as possible.
  • The first episode will be released some time in 2015, and will be available on Xbox consoles, PlayStation consoles, PC, Mac, iOS, and Android-based devices.
  • Minecraft: Story Mode will be released episodically, just like The Wolf Among Us, The Walking Dead, or the recent Tales from the Borderlands, which is another developer-collaboration series between Telltale Games and Gearbox Software.
  • We’re not intending on creating an “official” story for Steve, or explaining the world of Minecraft in detail. It will be a cool game.
  • The Minecraft 2 thing was a joke. No really. It was a joke.

Blizzard Exploring Gold for WoW Playtime Exchanges

There's a World of Warcraft in the New Year forecast on Battle.net discussing future plans for the MMORPG. Included is word that they are looking into ways to allow players to essentially trade gold for playing time through in-game economics. Here's word:

We’re exploring the possibility of giving players a way to buy tradable game-time tokens for the purpose of exchanging them in-game with other players for gold. Our current thought on this is that it would give players a way to use their surplus gold to cover some of their subscription cost, while giving players who might have less play time an option for acquiring gold from other players through a legit and secure system. A few other online games offer a similar option, and players have suggested that they’d be interested in seeing something along those lines in WoW. We agree it could be a good fit for the game, and we look forward to any feedback you have as we continue to look into this feature.

Hotline Miami 2: Wrong Number - Vinyl Collector's Edition

iam8bit is now accepting preorders for a Hotline Miami 2: Wrong Number - Collector's Edition which includes the game as well as its soundtrack on three colored vinyl records. Here's word:

The Hotline Miami 2: Wrong Number Collector's Edition Vinyl is a three-disc set featuring 28 selected tracks from the game's intense and driving soundtrack. Featuring music from returning Hotline Miami artists including: M|O|O|N, El Huervo and Perturbator -- as well as artists new to Hotline Miami 2: Megadrive, and Magic Sword. The vinyl set also includes a custom phone card containing a download code for Hotline Miami 2: Wrong Number and the full digital soundtrack via Steam (Mac, Windows, Linux).

The set includes three 180 gram discs, housed in a tri-fold jacket, showcasing original art by Niklas Åkerblad. When unfolded, the jacket expands to an incredible 12" x 36" long! There's even more art in here that will be revealed soon!

Far Cry 4 DLC Next Month

Ubisoft announces a DLC pack called Escape from Durgesh Prison is coming on January 13th to Far Cry 4, adding a time trial mode to the first-person shooter sequel for Windows and consoles. Here's word on the pack, which is included in a season pass, and will also be available for purchase separately:

Today, Ubisoft® announced that Escape from Durgesh Prison, a new piece of downloadable content for Far Cry 4, will be released on January 13, 2015. In this challenging time trial players will race against the clock and other players to complete challenges for a spot atop the leader boards.

In Escape from Durgesh Prison Ajay and Hurk wake up after being captured, tortured and stripped of their weapons in Yuma’s prison. Thrown in the dangerous world of Kyrat without anything to defend themselves with, players will complete a series of challenges to find weapons and unlock new skills while trying to reach the extraction point to safety.

Playable in single player and coop, this difficult mode will keep players running across Kyrat to complete side objectives dictated by Pagan Min to recover their lost weapons and upgrade their gear before a final stand-off with Yuma's forces. To ramp up the challenge, when players die they must start the mission over again and use the knowledge and skills they gained during their previous run through to help them reach their extraction point successfully.

Ship Ahoy - 4K PC Metal Gear Solid V: Ground Zeroes

Konami Digital Entertainment announces the release of the Windows PC edition of Metal Gear Solid V: Ground Zeroes, which contains a number of visual enhancements compared with the original version of the stealth/action game. Word is: "The PC edition of METAL GEAR SOLID V: GROUND ZEROES marks the first use of 4K compatibility in the METAL GEAR SOLID series, boasting an increase in the number of simultaneous light sources, the number of models that can be displayed on-screen and increased shadow resolution." Here's the description of the game:

METAL GEAR SOLID V: GROUND ZEROES takes place in 1975 and sets in motion a series of events that culminate in the stunning plot lines of the upcoming METAL GEAR SOLID V: THE PHANTOM PAIN. GROUND ZEROES stars Big Boss - legendary hero and mercenary - as he infiltrates a sprawling secret prison base called ‘Camp Omega’ in Cuba on a rescue mission. He soon finds himself alone behind enemy lines, in a truly non-linear mission that showcases key advances to the series made possible by the use of Kojima Productions’ FOX Engine.

METAL GEAR SOLID V: GROUND ZEROES is centered on a large open environment, with missions where time of day and weather cause a dynamic effect on the game and its content. The game offers total freedom of movement within its missions by allowing users to choose how they engage guards, what routes they traverse and who they rescue. As such, the game offers incredible replay value, encouraging players to revisit its content in order to find more secrets. Furthermore, the game features an online global ranking system where players can compete in unique in-game and mission challenges, as well as achievements to see how they compare against others around the world.

Civilization: Beyond Earth for Linux

The promised Linux edition of Civilization: Beyond Earth is now available, offering another way to play the turn-based strategy game. Thus is available through GameAgent.com and Steam, where the game happens to currently be on sale. Thanks Ant via GamingOnLinux, where they have a few keys to give away.

Tropico 5 Waterborne Expansion Released

A new Waterborne expansion for Tropico 5 is now available on Steam, offering new content for the Windows, Linux, and OS X editions of the island dictator sequel. As the name implies, this allows one to live more of the life aquatic, which is shown off in this new video. Here's the deal:

El Presidente is fed up of the boring soil of dry land and now his latest initiative takes the island of Tropico into the great frontier of the deep blue sea. Prepare to explore a brand new industry and reap the rewards of innovation, as 'Waterborne,' the first major expansion for infamous city-builder/political sim Tropico 5, is out today to download on Steam (PC, Mac & SteamOS) and for PC via the Kalypso Launcher. Whatever type of Presidente you are, 'Waterborne' challenges players to expand their nation into the unknown waters of adventurous opportunity and fully harness the power of the ocean. Develop an exotic housing market with luxury floating apartments and do your bit for the good of the planet by constructing eco-friendly wave power sources. Or use the sea as another military front for your empowering military force and bolster the army with a fearsome naval presence.

Continue here to read the full story.

Dead Effect Released

BadFly Interactive announces that Dead Effect is out of early access, and their indie first-person shooter is now in its full release on Steam for Windows and OS X. They offer high praise for the process, saying: "We were also able to give it a much higher quality than we’ve originally expected. Thanks to the support and resources we’ve gained in the Early Access stage, we had the chance to add many new core features for the PC/MAC version of Dead Effect (for example new enemies and visual enhancements). We were also able to add many improvements and innovations that the fan community asked for." Here's word on the game:

The ESS Meridian spacecraft is travelling through space with a new FTL technology, heading towards its destination, Tau Ceti f, the first planet outside of our solar system ever to be colonized.
A few months later, one of the crew members is awakened from cryogenic sleep and quickly discovers that the nightmare has only begun. What happened to everyone aboard? Why are they all so aggressive and attack without any survival instincts?

The player’s character is a member of Unit 13, an elite peace-keeping unit aboard the ship. Upon awakening, it’s clear that something has gone very wrong. It’s up to the player to discover what happened to the ESS Meridian and its crew.
As the player, you must pass through 12 immersive levels aboard the ship, ranging from hazardous laboratories and dangerous nuclear core, which will require all of your survival skills. Are you worthy of surviving?

Game Features

  • An immersive single-player campaign with a gripping story and over 7 hours of gameplay
  • Horror atmosphere and fast-paced action accompanied by intense background music.
  • Lifelike zombies and lots of detailed upgradable weapons.
  • Voices provided by professional voice actors.
  • The option to choose between two playable characters (male/female).
  • The option to upgrade your character throughout the campaign.
  • Two special abilities (Bullet-time and Devastation).
  • Other challenging game modes to accompany the campaign missions.
  • A few mini games to challenge the player.

Assassin's Creed Unity Season Pass Free Game Claims Live

Assassin's Creed website announces the website is live where Assassin's Creed Unity season pass owners can claim the promised free game to compensate them for their troubles. Here's word:

Everyone who has purchased the Assassin's Creed Unity Season Pass or Gold Edition is eligible for this offer. Please note, you must activate the Season Pass for our system to recognize you as "eligible" for the offer. If your Season Pass was activated before November 25th, you will be able to use the website to select your free game immediately. If your Season Pass was activated after November 25th, a delay of up to ten days may occur to define your eligibility in our system.

Notch Buys $70M Beverly Hills Mansion

This press release announces the record $70 million sale of a 23,000 square foot Beverly Hills mansion to a "Swedish billionaire and game developer," who turns out to be Minecraft creator Marcus "Notch" Persson. Persson famously came out a couple of billion dollars in the black after selling Mojang to Microsoft in September, and this helps answer the question of what someone does with that kind of money. Here's word on what helps drive the price up on a house like this:

Entertaining will be a snap with vodka and tequila bars, a candy room, an 18-seat tiered screening room, a state-of-the-art kitchen and an exquisite 18-foot onyx dining room table for 24 that includes place settings by Roberto Cavalli at a cost of $3,700 each. Three high-definition 90-inch television screens bring panoramic views of Los Angeles from the roof into the downstairs lounge – especially breathtaking at night, says De Los Reyes. Art pieces include a replica of James Dean’s motorcycle and a chromed Ma Deuce machine gun. On a conventional note, the home has eight bedrooms and 15 bathrooms all equipped with Toto Neorest toilets at a price of $5,600 each.

Evening Patches - Assassin's Creed Unity and More

On Sale

Evening Consolidation

Evening Mobilization

Evening Metaverse

Evening Tech Bits

Evening Safety Dance

etc., etc.

Into the Black

Steam Holiday Sale Begins

The Holiday Sale is now underway on Steam, kicking off two weeks of bargains. Word is: "The Steam Holiday Sale is on now thru January 2, 2015. Throughout the sale, Steam customers may take advantage of special deals running every 12 hours and new Featured Deals happening each day. In addition, holiday shoppers may vote in the Community Choice promotion to determine which games receive deeper discounts. And those who participate in the sale may also earn exclusive Holiday Sale Trading Cards." Here are the current featured deals:

  • DARK SOULS II on Steam. Save 63%.
  • Euro Truck Simulator 2 on Steam. Save 85%.
  • Rocksmith 2014 on Steam. Save 65%.
  • Sid Meier's Civilization: Beyond Earth on Steam. Save 40%.
  • Sniper Elite 3 on Steam. Save 50%.
  • Space Engineers on Steam. Save 50%.
  • State of Decay on Steam. Save 75%.
  • Total War: ROME II - Emperor Edition on Steam. Save 75%.

Evolve Beta Details; Limited PC Testing Next Month

2K Games announces that beta testing for Evolve will commence next month on the Xbox One, as they gear up for the eventual release of Turtle Rock's asymmetric multiplayer game. There are fuller details on the Evolve blog where they explain that this will be open to all Xbox One owners with an Xbox LIVE Gold account, but that there will also be more limited closed beta testing the game on Windows and PlayStation 4. Here's word:

PC Players: Starting January 16th, we’ll be holding a smaller closed technical test on PC. If you were invited to the Big Alpha on PC, you will have access to these closed technical tests as well. And if you already own Left 4 Dead or BioShock Infinite in your Steam library you can participate in the closed technical test, which is limited in scope and will not include Evacuation or have Hunter and Monster unlocks carry over to Evolve’s launch.

Space Hulk: Ascension Imperial Fists Released

Space Hulk Ascension ascends further today, as the Imperial Fists add-on is now available for Full Control's turn-based strategy game. The Windows, OS X, and Linux expansion is now on Steam, adding 15 new story missions and 20 flash missions to the mix. "We can't wait for our fans to experience all the new content," said Thomas Hentschel Lund, CEO of Full Control. "On top of the new missions, the Tarantula Turret adds a whole new layer of strategy to the game. We think players will relish the opportunity to test it out!" Here's more on what this is about:

The primary objective of the Imperial Fists, is to prevent the Genestealers breaking through a defense zone and attacking the flank of the beachhead. As the main campaign expands, the Terminators slowly cleanse areas of the Space Hulk to prevent the Genestealers from building a larger force. Meanwhile, hidden in the Space Hulk, the Genestealers have started massing into a vast force. During the campaign the Imperial Fists are armed with the ferocious Tarantula Turret; a powerful automated weapons platform that can decimate the Genestealer hordes in seconds.

New NVIDIA Beta Drivers

The GeForce website now offers new version 347.09 beta drivers for NVIDIA GeForce accelerators. Word is: "The new GeForce Game Ready Elite: Dangerous and Metal Gear Solid V: Ground Zeroes 347.09 beta drivers are now available to download automatically through GeForce Experience, and from GeForce.com. With performance optimizations, SLI profiles, and other tweaks, the new drivers are a recommended update for players of the two eagerly anticipated games."

Sportsfriends on Steam Tomorrow; Move Issues for PC Joust

A blog update announces that tomorrow will see the Steam release of Sportsfriends, "a compendium of award-winning local multiplayer games for living rooms, parties, and even backyards." This launch trailer celebrates the news (thanks Ars Technica). Sportsfriends was originally released for the PlayStation Network, and word is one of the included games, Johann Sebastian Joust, will not work on Windows upon launch. The issue is that this requires a PlayStation Move controller, and while they've been able to work out support for this on OS X and Linux, this has proven trickier on Windows. They are going to Open Source the game with hopes that this can help work things out. Here's word:

He also spent time researching Bluetooth issues that prevent the Move controller from reliably pairing to Windows machines. Unfortunately, it seems like Windows is engineered in a way that makes it infeasible for us to get pairing working robustly. We looked for experts to help us, and even got in touch with an engineer at Microsoft, who told us "this is NOT possible in any way shape or form." Yeah, we weren't too thrilled either.

This means that, despite all our research, the Windows version of Sportsfriends will not support JS Joust. However, anyone who buys Sportsfriends is also entitled to the Mac and Linux versions of the game. We're also still looking into creating a custom Linux "JS Joust distro" that you can boot into from your Windows machine by USB stick. More on that later.

In the future, we're still looking to open source JS Joust. The game was built on top of open source projects, and we feel some responsibility to give back to the community. After we release this week and handle any support issues, Jonathan is going to continue his work preparing the source.

Continue here to read the full story.

Adopted Announced

Clockwork Demon announces Adopted, a single-player exploration game that puts the player in the role of a family dog that's expected for Windows, OS X, and Linux in 2016. An announcement trailer offers a first look at the game's simple graphics style, which follows the myth that dogs don't see color (gameplay highlights notwithstanding). Here's word:

Ever wondered what your dog might have to say about all the bad decisions they have silently watched you make? Independent developer Clockwork Demon is excited to announce Adopted, a PC game where players get to explore the messy side of human nature through the eyes of the family dog.

Adopted is a 3D, single-player exploration game where you play as Luchador, a recently rescued Boston Terrier thrust into a world of complex human problems with only a few simple tools to solve them. Players will sniff to discover important clues and then bark, chew, and fetch to manipulate their humans to make smart choices, or not. Unlike games where fail states give players do-overs, Adopted asks you to investigate and influence the right people in the right moments to produce real-time consequences that affect future gameplay and storyline.

Players will explore the lives of three twenty-somethings who are about to have a very stressful night in their southwestern suburban home. Who you choose to help or hinder throughout the evening will have dramatic effects on how the game progresses.

“We want players to feel torn between their relationships with owners and constantly ask how they should spend their time and who they should be concerned about next,” said Clockwork Demon co-founder Leo Glass.

Continue here to read the full story.

Morning Patches

Morning Crowdfunding Roundup

Gatherings & Competitions

Morning Interviews

Morning Consolidation

Morning Mobilization

Morning Metaverse

Morning Tech Bits

Morning Safety Dance

Morning Legal Briefs

Game Reviews

  • Elite: Dangerous on XP4T.

Hardware Reviews


Out of the Blue

I got very lucky yesterday when I found the winter boots I was seeking in an actual store. Shoe sizing is always a little funny, and the fit on boots to be worn over heavy socks can be trickier, so I was wary about having to order these online. Sure enough, though I normally wear a 9½-10, I needed to get these in a size 11, so if I'd tried this through Zappos or some other website, it probably would have involved two returns before getting the size right.

Also, for those in the pool, remember today is Football Thursday.

Fitted Links: Thanks Ant and Acleacius.
Play: Pre-Civilization: Bronze Age.
Sushi Catapult.
Links: How Fast Are the TIE Fighters in Star Wars VII? Thanks Neutronbeam.
6 Dumb Ways Companies Tried to Excuse Their Own Idiocy.
Science: We all may have a little Martian in us.
Worrying About Stuff Is a Sign of Intelligence. Not worried you're a Martian?
Media: Steven Spielberg vs Alfred Hitchcock. Epic Rap Battles.
Flipped Tortoise Gets a Helping Hand.

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